Understanding Analysis and Design
Teaches the concepts, principles, and practices of analysis and design of databases, including requirements gathering and resource allocation.
 | Using Entity/Relationship Modeling |
 | Normalizing entity relationship models |
Designing a System with the Database Painter
Shows how to use the database painter to create, update, and administer a database. Also shows how to add or update data.
 | Using the database painter |
 | Creating, maintaining, and administering a database |
 | Accessing and updating data in database tables |
Using the Application Painter
Explains the basics of using the application painter to manage application objects.
 | Defining an application object and its contents |
 | Setting application object properties |
Exploring Windows
Describes what can be done with a window in the Windows environment to provide a graphical user interface to an application.
 | Different window types |
 | Setting window properties |
 | Adding and implementing window controls |
 | Implementing window inheritance |
Designing Menus
Describes how to implement menus to issue commands, trigger events, and control the flow of an application.
 | Menu design |
 | Developing a menu using the menu painter |
 | Building a menu using inheritance |
 | Building toolbars from menu elements |
 | Associating a menu with a window |
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